😜 Suggestion Server difficulty | Craft

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New Member
Apr 7, 2020
User name: Farveblyant48g

Thread Title Server difficulty

Server Craft

Explain With difficulty on easy is there some crucial downsights. The two main ones I think about is the limited mobcap (less mobs spawning) and villagers getting zombified doesn't work. Curing zombie villagers is crucial for having cheap trades for example mendig books. Having a higer mobcap does so players dont need 200 spawners to get the loot and can instead make a fully manual enderman farm (example). The only downsights i see (which doesn't matter to me and probably also other people) are the fact of mobs damage more. With the starter kit we have on the server this shouldn't be a problem. Having a higher mobcap will also do so farming mob specific drops such as wither skulls will become much easier to get.

What difficulty do you think the server should be at
Easy is the current
Normal increases the mobcap slightly and makes 50% chance for villager zombification
Hard increases mobcap to 70 and makes 100% chance for villagers being converted
Vote your opinion here https://www.strawpoll.me/19715673 or give feedback in the comments


Staff member
Dec 15, 2013
It's changed to hard. We're also trying to change configurations/etc so it's not super easy.

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